F U Academy

FU ACADEMY

Planes

Planes

Neutral data from the official wiki. Hangar level is unlock order, not power. Always verify live numbers in-game. Each card includes role, base stats, strengths, and short real-world history.

F-5 Tiger

Light Fighter · Hangar 1 · Health 100 · Climb 378 km/h · Accel 23 m/s² · Turn 39°/s · Radar 5 km · AB Fuel 12s

Starting jet. High turn rate, solid for learning gunfighting and basic dogfights. Cheap to upgrade early.

Low health and limited payload. Outclassed later by specialized jets if not upgraded carefully.

History: Northrop lightweight supersonic fighter from the 1950s–60s. Widely exported as a simple, affordable fighter. Famous as the fictional MiG-28 in the original Top Gun film.

Mirage III

Light Fighter · Hangar 3 · Health 110 · Climb 491 km/h · Accel 22 m/s² · Turn 34°/s · Radar 7 km · AB Fuel 13s

Delta-wing agility. Good early turn performance once you learn energy management.

Limited radar and payload compared to later jets. Fragile in prolonged fights.

History: Dassault delta-wing fighter that first flew in 1956. One of the most successful export fighters of its era, used by many air forces worldwide.

MiG-21 Fishbed

Light Fighter · Hangar 4 · Health 100 · Climb 378 km/h · Accel 32 m/s² · Turn 37°/s · Radar 5 km · AB Fuel 9s

Strong acceleration for an early jet. High turn rate makes it dangerous in merges.

Very short afterburner fuel. Low health. Easy to overextend.

History: Soviet lightweight fighter that first flew in 1955. One of the most produced combat aircraft in history, with over 11,000 built. Served in dozens of air forces.

MiG-19 Farmer

Light Fighter · Hangar 5 · Health 100 · Climb 362 km/h · Accel 33 m/s² · Turn 38°/s · Radar 5 km · AB Fuel 10s

Excellent acceleration and turn rate. Strong early gunfighter.

Short fuel and low health. Limited missile capability.

History: Soviet first-generation supersonic fighter that first flew in 1953. One of the earliest operational Mach 1+ fighters. Exported widely.

MiG-23 Flogger

Light Fighter · Hangar 7 · Health 115 · Climb 430 km/h · Accel 35 m/s² · Turn 34°/s · Radar 7 km · AB Fuel 13s

Variable-sweep design gives good speed and acceleration. Solid mid-tier light fighter.

Turn performance drops if you mismanage wings or energy.

History: Soviet variable-geometry fighter that first flew in 1967. Designed as a more capable successor to the MiG-21 with better radar and speed.

Mirage F1

Light Fighter · Hangar 8 · Health 100 · Climb 408 km/h · Accel 25 m/s² · Turn 38°/s · Radar 5 km · AB Fuel 11s

Strong turn rate and good acceleration. Reliable light fighter once upgraded.

Still fragile. Needs careful positioning against heavier threats.

History: French Dassault fighter that first flew in 1966. Developed as a more conventional-wing successor to the Mirage III. Widely exported.

F-20 Tigershark

Light Fighter · Hangar 10 · Health 95 · Climb 476 km/h · Accel 29 m/s² · Turn 37°/s · Radar 5 km · AB Fuel 14s

Exceptional acceleration and agility. Full Authority + Expert Cannons. Strong guns and reliable missiles once on the target. Hard to escape in a pursuit.

Low health. Dies quickly in sustained missile trades or against heavy firepower. Best used for quick merges and gun runs, not long-range chicken.

History: Northrop prototype light fighter evolved from the F-5E Tiger II. First flight 30 August 1982. Designed as a low-cost, low-maintenance export fighter with modern radar. Three prototypes built; program cancelled 1986 with no production orders. One surviving airframe is at the California Science Center.

F-16 Fighting Falcon

Light Fighter · Hangar 12 · Health 100 · Climb 408 km/h · Accel 30 m/s² · Turn 39°/s · Radar 5 km · AB Fuel 12s

High agility and strong acceleration. Versatile once upgraded. Good all-round light fighter.

Still relatively fragile. Needs careful energy management against heavier or longer-range threats.

History: Single-engine multirole fighter that first flew in 1974. One of the most produced and exported modern fighters. Known for its high thrust-to-weight and excellent dogfight performance.

JF-17 Thunder

Light Fighter · Hangar 13 · Health 100 · Climb 378 km/h · Accel 28 m/s² · Turn 38°/s · Radar 6 km · AB Fuel 13s

Balanced light fighter with good turn rate and decent missiles.

Not the fastest or toughest. Relies on pilot skill and positioning.

History: Sino-Pakistani light fighter developed jointly by China and Pakistan. First flight in 2003. Designed as an affordable modern fighter for developing air forces.

JAS 39 Gripen

Light Fighter · Hangar 16 · Health 95 · Climb 408 km/h · Accel 26 m/s² · Turn 41°/s · Radar 5 km · AB Fuel 13s

Highest turn rate among lights. Delta wing trait. Excellent dogfighter once upgraded.

Low health. Easy to kill if you get caught out of position.

History: Swedish Saab multirole fighter that first flew in 1988. Known for low operating costs, short takeoff, and advanced data-linking. Still in active service and export.

F-100 Super Sabre

Medium Fighter · Hangar 2 · Health 135 · Climb 440 km/h · Accel 23 m/s² · Turn 35°/s · Radar 7 km · AB Fuel 16s

Early medium with decent health and payload. Good stepping stone from the F-5.

Average agility. Can be outturned by pure lights.

History: North American F-100 was the first operational supersonic fighter in the US Air Force. First flight 1953. Served in Vietnam and was widely exported.

J35 Draken

Medium Fighter · Hangar 5 · Health 145 · Climb 458 km/h · Accel 23 m/s² · Turn 37°/s · Radar 7 km · AB Fuel 15s

Double-delta design gives strong turn performance. Solid mid-tier medium.

Limited modern missile options compared to later jets.

History: Swedish Saab double-delta fighter that first flew in 1955. Known for its unique shape and high-altitude interception role. Served into the 1990s.

F-106 Delta Dart

Medium Fighter · Hangar 6 · Health 150 · Climb 670 km/h · Accel 16 m/s² · Turn 38°/s · Radar 11 km · AB Fuel 12s

Excellent climb and radar. Strong interceptor-like medium.

Slower acceleration. Needs altitude to shine.

History: Convair delta-wing interceptor that first flew in 1956. Designed as a pure air-defense fighter with the SAGE system. Served until the 1980s.

JA 37 Viggen

Medium Fighter · Hangar 9 · Health 135 · Climb 589 km/h · Accel 20 m/s² · Turn 34°/s · Radar 9 km · AB Fuel 16s

Strong climb and canard-delta design. Good speed and radar for its tier.

Turn rate is average. Benefits from energy advantage.

History: Swedish Saab fighter that first flew in 1967. First production canard-equipped fighter. Known for short-field performance and advanced avionics for its time.

MiG-29 Fulcrum

Medium Fighter · Hangar 11 · Health 130 · Climb 440 km/h · Accel 30 m/s² · Turn 36°/s · Radar 7 km · AB Fuel 11s

High acceleration and strong turn. Classic dogfighter.

Shorter fuel. Can be outranged by pure interceptors.

History: Soviet twin-engine fighter that first flew in 1977. Designed as a counterpart to the F-16/F-15. Known for high agility and helmet-mounted sight in later variants.

J-10 Firebird

Medium Fighter · Hangar 12 · Health 145 · Climb 440 km/h · Accel 31 m/s² · Turn 37°/s · Radar 9 km · AB Fuel 16s

Balanced performance with good missiles. Strong once upgraded. Flexible role.

Not the fastest or the most agile. Needs good positioning to shine.

History: Chengdu J-10 is a Chinese multirole fighter that first flew in 1998. Designed as a modern light/medium fighter with fly-by-wire controls and canard-delta configuration.

F/A-18 Hornet

Medium Fighter · Hangar 13 · Health 150 · Climb 378 km/h · Accel 21 m/s² · Turn 35°/s · Radar 6 km · AB Fuel 15s

Balanced carrier fighter. Good durability and payload for a medium.

Average speed and turn. Relies on teamwork and positioning.

History: McDonnell Douglas carrier-capable multirole fighter that first flew in 1978. Widely used by the US Navy/Marine Corps and exported. Known for reliability and versatility.

Mirage 2000

Medium Fighter · Hangar 14 · Health 130 · Climb 611 km/h · Accel 32 m/s² · Turn 39°/s · Radar 7 km · AB Fuel 12s

Excellent climb and turn. Strong delta-wing performance.

Lower health. Can be fragile if caught low and slow.

History: French Dassault delta-wing fighter that first flew in 1978. Multirole successor to the Mirage III. Still in service with several air forces.

Rafale F3-R

Medium Fighter · Hangar 17 · Health 130 · Climb 458 km/h · Accel 27 m/s² · Turn 39°/s · Radar 7 km · AB Fuel 13s

High agility and modern systems. Excellent all-rounder once fully upgraded.

Not the fastest interceptor. Best used with energy advantage.

History: French Dassault omnirole fighter that first flew in 1986. Known for advanced avionics, sensor fusion, and versatility. Operated by the French Navy and Air Force.

Typhoon FGR4

Medium Fighter · Hangar 18 · Health 135 · Climb 582 km/h · Accel 24 m/s² · Turn 39°/s · Radar 9 km · AB Fuel 14s

Strong climb, turn, and radar. High-performance European medium.

Requires good energy management to maximize its potential.

History: Eurofighter Typhoon is a twin-engine canard-delta multirole fighter developed by a European consortium. First flight 1994. Highly agile and in service with several NATO air forces.

KF-21 Boramae

Medium Fighter · Hangar 18 · Health 130 · Climb 517 km/h · Accel 26 m/s² · Turn 37°/s · Radar 11 km · AB Fuel 16s

Modern radar and balanced performance. Strong once upgraded.

Not the most agile pure dogfighter. Benefits from team support.

History: South Korean next-generation fighter developed by KAI. First flight 2022. Designed as a modern multirole platform with advanced sensors.

F-35 Lightning

Medium Fighter · Hangar 19 · Health 110 · Climb 423 km/h · Accel 29 m/s² · Turn 38°/s · Radar 7 km · AB Fuel 14s

Stealth-oriented design. Good sensors and balanced performance.

Lower health. Relies more on positioning and awareness than pure turn fighting.

History: Lockheed Martin fifth-generation multirole fighter that first flew in 2006. Designed with stealth, sensor fusion, and multirole capability. Widely adopted by US and allied air forces.

F-4 Phantom

Heavy Fighter · Hangar 8 · Health 170 · Climb 564 km/h · Accel 21 m/s² · Turn 34°/s · Radar 9 km · AB Fuel 16s

High health and strong payload. Good early heavy missile platform.

Lower turn rate. Can be outmaneuvered by lights if energy is lost.

History: McDonnell Douglas twin-engine fighter that first flew in 1958. One of the most produced Western fighters of the Cold War. Served in multiple roles and air forces.

Tornado ADV

Heavy Fighter · Hangar 10 · Health 140 · Climb 483 km/h · Accel 24 m/s² · Turn 37°/s · Radar 9 km · AB Fuel 18s

Swing-wing design and strong missiles. Good at altitude.

Not a pure dogfighter. Loses advantage if forced low and slow.

History: Panavia Tornado Air Defence Variant. Variable-sweep wing interceptor developed for the RAF. First flight 1979. Focused on long-range interception.

Su-27 Flanker

Heavy Fighter · Hangar 13 · Health 170 · Climb 544 km/h · Accel 25 m/s² · Turn 35°/s · Radar 9 km · AB Fuel 15s

High health, strong missiles, and good speed. Excellent energy fighter.

Larger target. Can be outturned by lighter jets if energy is mismanaged.

History: Soviet twin-engine air superiority fighter that first flew in 1977. Designed as a counterpart to the F-15. Known for high maneuverability and long range.

F-15 Eagle

Heavy Fighter · Hangar 14 · Health 170 · Climb 564 km/h · Accel 28 m/s² · Turn 35°/s · Radar 9 km · AB Fuel 16s

High health, strong missiles, solid speed. Excellent energy fighter and missile platform.

Larger target. Can be outturned by lighter jets if you lose energy.

History: McDonnell Douglas air superiority fighter that first flew in 1972. One of the most successful modern fighters with an unmatched air-to-air combat record in real service.

Su-30 Strike Flanker

Heavy Fighter · Hangar 15 · Health 160 · Climb 544 km/h · Accel 21 m/s² · Turn 35°/s · Radar 9 km · AB Fuel 15s

Strong payload and durability. Good multirole heavy.

Slightly slower acceleration than pure Flankers. Benefits from team play.

History: Russian twin-seat multirole derivative of the Su-27. First flight 1989. Designed for long-range strike and air superiority. Widely exported.

Su-33 Sea Flanker

Heavy Fighter · Hangar 15 · Health 160 · Climb 544 km/h · Accel 22 m/s² · Turn 35°/s · Radar 9 km · AB Fuel 15s

Carrier-capable Flanker with solid performance. Good missiles and durability.

Not the most agile pure dogfighter. Needs energy advantage.

History: Russian navalized version of the Su-27. First flight 1987. Designed for carrier operations with folding wings and strengthened gear.

F/A-18F Super Hornet

Heavy Fighter · Hangar 16 · Health 160 · Climb 544 km/h · Accel 17 m/s² · Turn 35°/s · Radar 9 km · AB Fuel 15s

Balanced heavy with good payload and durability. Reliable platform.

Average acceleration. Best used with support or energy advantage.

History: Boeing evolution of the Hornet. First flight 1995. Larger, more capable carrier fighter with advanced avionics. Primary US Navy fighter.

Su-35 Super Flanker

Heavy Fighter · Hangar 17 · Health 160 · Climb 544 km/h · Accel 23 m/s² · Turn 38°/s · Radar 9 km · AB Fuel 15s

High turn rate for a heavy. Strong missiles and durability. Excellent once upgraded.

Still a large target. Requires good energy management.

History: Russian advanced Flanker derivative with thrust-vectoring engines. First flight 2008. Highly maneuverable air superiority fighter.

Su-47 Berkut

Heavy Fighter · Hangar 17 · Health 160 · Climb 544 km/h · Accel 22 m/s² · Turn 38°/s · Radar 9 km · AB Fuel 14s

Forward-swept wing design gives unique agility. Strong performance.

Not the most durable pure interceptor. Benefits from careful play.

History: Experimental Russian forward-swept wing technology demonstrator. First flight 1997. Never entered production but influenced later designs.

F-22 Raptor

Heavy Fighter · Hangar 20 · Health 135 · Climb 564 km/h · Accel 26 m/s² · Turn 39°/s · Radar 9 km · AB Fuel 15s

Stealth and high agility. Strong all-round performance at top tier.

Lower health than some heavies. Relies on positioning and awareness.

History: Lockheed Martin fifth-generation air superiority fighter. First flight 1997. Features stealth, supercruise, and advanced sensors. Operated exclusively by the US Air Force.

Su-57 Felon

Heavy Fighter · Hangar 20 · Health 135 · Climb 564 km/h · Accel 25 m/s² · Turn 39°/s · Radar 9 km · AB Fuel 15s

Modern stealth-oriented heavy with high agility and strong missiles.

Lower health. Needs careful energy and positioning play.

History: Russian fifth-generation fighter. First flight 2010. Designed with stealth features and advanced avionics. Entered limited service in the 2020s.

F-111 Aardvark

Interceptor · Hangar 10 · Health 180 · Climb 241 km/h · Accel 15 m/s² · Turn 34°/s · Radar 9 km · AB Fuel 20s

High health and long-range radar missiles. Strong boom-and-zoom platform.

Slow climb and turn. Do not pure dogfight. Stay high and fast.

History: General Dynamics variable-sweep wing aircraft that first flew in 1964. Originally a multi-role fighter, later focused on strike. Known for long range and terrain-following radar.

F-14 Tomcat

Interceptor · Hangar 11 · Health 160 · Climb 468 km/h · Accel 23 m/s² · Turn 35°/s · Radar 14 km · AB Fuel 15s

Long-range radar missiles, good speed and climb. Swing-wing + cruising altitude traits. Classic boom-and-zoom interceptor.

Not a pure dogfighter. Loses advantage if forced low and slow. High skill ceiling on missile timing.

History: Grumman variable-sweep wing fighter that entered service in 1974. Famous for its long-range AIM-54 Phoenix missiles and carrier operations. Retired from US Navy service in 2006.

MiG-31 Foxhound

Interceptor · Hangar 12 · Health 140 · Climb 959 km/h · Accel 21 m/s² · Turn 28°/s · Radar 14 km · AB Fuel 17s

Extremely high climb speed and long-range radar. Pure interceptor.

Very low turn rate. Do not dogfight. Stay high and use range.

History: Soviet high-speed interceptor that first flew in 1975. Designed to intercept high-altitude bombers and cruise missiles. One of the fastest operational combat aircraft.

J-20 Mighty Dragon

Interceptor · Hangar 20 · Health 125 · Climb 870 km/h · Accel 27 m/s² · Turn 30°/s · Radar 14 km · AB Fuel 17s

High speed and long-range capability. Modern stealth-oriented interceptor.

Low turn rate. Not a dogfighter. Stay high and use missiles.

History: Chinese fifth-generation stealth fighter. First flight 2011. Designed for air superiority and long-range interception with advanced sensors and stealth features.

A-6 Intruder

Attack · Hangar 4 · Health 210 · Climb 193 km/h · Accel 18 m/s² · Turn 33°/s · Radar 3 km · AB Fuel 30s

High armor and useful jamming ability. Strong close-range presence once you learn to use the jam.

Slow. Vulnerable in open air. Best near terrain or with teammates.

History: Grumman carrier-based all-weather attack aircraft that entered service in 1963. Known for its long range and ability to operate in poor weather. Retired in 1997.

A-4 Skyhawk

Attack · Hangar 5 · Health 145 · Climb 309 km/h · Accel 31 m/s² · Turn 35°/s · Radar 4 km · AB Fuel 22s

Surprisingly agile for an attack jet. Good guns and durability for early game.

Still slow compared to fighters. Best used with support or in terrain.

History: Douglas light attack aircraft that first flew in 1954. Compact, simple, and widely exported. Served in many conflicts including Vietnam.

Su-22 Fitter

Attack · Hangar 6 · Health 200 · Climb 313 km/h · Accel 23 m/s² · Turn 32°/s · Radar 5 km · AB Fuel 18s

High armor and strong close-range weapons. Durable once upgraded.

Slow. Easy to missile if caught in open sky.

History: Soviet variable-sweep attack aircraft derived from the Su-17. First flight 1966. Widely exported and used in many regional conflicts.

Jaguar GR3

Attack · Hangar 7 · Health 145 · Climb 302 km/h · Accel 27 m/s² · Turn 33°/s · Radar 4 km · AB Fuel 16s

Decent agility for an attack jet. Good guns and payload.

Lower health than pure tanks. Needs careful positioning.

History: Anglo-French SEPECAT light attack aircraft that first flew in 1968. Designed for low-level strike. Served with the RAF and French Air Force.

Su-25 Frogfoot

Attack · Hangar 9 · Health 200 · Climb 184 km/h · Accel 18 m/s² · Turn 35°/s · Radar 3 km · AB Fuel 30s

Extremely durable with strong guns and armor. Excellent for holding points or short-range fights.

Very slow. Easy to missile in open sky. Best near terrain with support.

History: Soviet close air support aircraft that first flew in 1975. Designed for battlefield survivability with heavy armor and redundant systems. Still in service.

A-10 Thunderbolt

Attack · Hangar 14 · Health 200 · Climb 167 km/h · Accel 22 m/s² · Turn 35°/s · Radar 3 km · AB Fuel 30s

Extremely durable with strong guns and armor. Excellent for holding control points or short-range fights in terrain.

Very slow. Easy to missile if caught in open sky. Best used with team support or near terrain.

History: Fairchild Republic close air support aircraft designed around the GAU-8 Avenger cannon. Entered service in 1977. Known for its survivability and ability to operate from rough fields.

Su-34 Fullback

Attack · Hangar 16 · Health 180 · Climb 379 km/h · Accel 19 m/s² · Turn 32°/s · Radar 6 km · AB Fuel 18s

High speed for an attack jet. Strong payload and durability. Good hybrid role.

Still not a pure dogfighter. Benefits from energy and positioning.

History: Russian twin-seat strike aircraft derived from the Su-27. First flight 1990. Designed for long-range precision strike with side-by-side cockpit.

Notes

Base stats are approximate from the official wiki and change with patches and upgrades. Hold planes near level 3 / 8 / 11 / 20 for better matchmaking. Traits (Full Authority, Delta Wing, Cruising Altitude, Stealth, Armor Plating, etc.) significantly affect how each jet plays. Always check the in-game screen and the official wiki for current loadouts, special abilities, and exact numbers.